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CopperLicht is a WebGL library and JavaScript 3D engine for creating games and 3d applications in the browser. It uses the WebGL canvas supported by modern browsers and is able to render hardware accelerated 3d graphics without any plugins. 3D web is no longer a dream.

WebGL (Web-based Graphics Library) provides API to generate hardware-accelerated 3D graphics to any compatible browser without plug-ins. WebGL extends the capability of JavaScript to generate the power of hardware acceleration.

3D games

Game is an important application field of 3D technology. 3D capability is already showing up in browsers like Firefox4 and Chrome through WebGL. According to the statistics of last year, Chrome and Firefox take the second the third market share of the global market. This means there are more than 450 million users who can do hardware accelerated 3D graphics. More importantly, as the most commonly used browser, IE began to support HTML5 from version 9. That is a huge potential user group for 3D web game. WebGL game engine development allows beautiful 3D game sceneries creation that equals the traditional PC game.

So forth, HTML5 games are one of the first beneficiaries of WebGL. Adding 3D capabilities to other HTML5 important features such as WebSockets allows true bi-directional networking, thus enabling efficient low latency communication for multiplayer games.

CopperLicht comes with a full 3D editor and supports all features necessary to create full 3d games in the browser. Unlike other WebGL 3D Engines, CopperLicht compiles your 3D meshes into a small, binary file which downloads quickly, reducing bandwith usage for your users. Simply import your 3D files into the CopperCube editor and publish it as CopperLicht scene. Yet it is still free to be used.

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